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Video Game Violence

Date Submitted: 09/10/2006 03:58:13
Category: / Literature / North American
Length: 5 pages (1289 words)
When video games were created some thirty years ago, they added another dimension to entertainment. As technology advanced so did the possibilities of an infant video game industry. Now a billion dollar industry thanks to the 79% of American children playing video games on an average of 8 hours a week, eyebrows have been raised as well as questions about the affects playing games might have on children. Similar to the attacks on violent movies and television …
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…Nov.11.2003 12 Nov. 2003 <http://www.gamemarketwatch.com/news/item.asp?nid=2617>. Moran, Joseph. "Rockstar Files to Dismiss GTA Lawsuit", Nov.11.2003 12 Nov. 2003 <http://www.gamemarketwatch.com/news/item.asp?nid=2806>. Saunders, Steve. "Violence In Video Games", Nov.8.2003 11 Nov. 2003 <http://www.angelfire.com/games5/violenceingames/>. Walsh, David. "Video Game Violence and Public Policy"11 Nov. 2003 < http://culturalpolicy.uchicago.edu/conf2001/papers/walsh.html>.
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